img aitor

Team Lead

Aitor Simona

Lead && Manager

As Team Lead I was in contact with all the team members constantly, helped with everything needed and established all project tasks and scheduled all meetings and deadlines. As Manager I kept contacting the members to control the tasks being done and merged features when they were ready. I was in charge of the versioning and build delivery.

checkthedoggif

Base code

I provided the project with the basic modules to create the app, basic audio manager, map, render... Most of it was adapted from a previous project I worked on, orBit.

Player && Characters

I coded the whole Player interactions, entity manager, character's abilities, aim paths, attacks, pointing arrows as well as animations and input interpretation, aim system checkthedoggif

Particles

I took an unusable particle system and improved it in all dimensions, then coded every particle interaction

UI && Transitions

Coded all the book transitions and improved alpha transitions, helped Oscar with many UI problems throughout the development both in ingame UI and menus. Coded ingame UI bars and relationship with player life and super. Coded all screen blinkings (skull, damage received, bar blinking, timer blinking) and intro video. Coded champion selection's screen "playground" where players can test their abilities before battle. checkthedoggif

Art

I created all the aim paths, for basic attack direction and abilities. checkthedoggif

Collisions

I coded all collisions and types of collisions checkthedoggif

contact

aulazsimonaaitor@gmail.com